11/24/2023 0 Comments Backbone game spoilers![]() Tamao’s route covers the secret lab and Sorako’s route covers Narita’s past, but neither cover their topics in much depth since the major revelation are being kept for later in the game. On top of this issue there is the feeling that these two routes only have one route’s worth of new information in them and can feel empty at times as a result. As mentioned in my review, the game cannot know which of them you will choice first and as a result there is a lot of repeated information in each which can kill the pacing of whichever one you choose second. Tamao and Sorako are the two initially available routes and share some similar problems. Tamao’s route regains focus in the final stretch with a heart wrenching battle of wills between Tamao and Narita over Narita’s desire for revenge and it is a high point of the story which saves it from the dip in the middle. ![]() The interactions between the two are cute and do a good job at selling their budding relationship while setting up for the gut punch later on. ![]() Shifting the focus onto the romance between the two might seem like a sound choice in theory, but they are meant to be getting ready for a life or death situation and seem to lack any sense of danger. However, this conflict goes out of the window once Narita confesses his love for Tamao and the narrative never quite recovers from this loss. The inciting incident of Narita discovering Tamao is a spy acts as a great source of tension with the two teaming up to plan an infiltration of the secret lab while not trusting each other. This is a route which opens and ends strongly but has a meandering middle. Narita is the lead actor in a tragedy fuelled by hate and we have front row seats for this disaster. It is almost theatrical in how it frames Narita’s act with a specially made replica gun and perfectly timed entrance in order to inflict the greatest amount of fear in his target. The curtain is pulled back and the player gets to see the true extent of Narita’s desire for revenge and how far he is willing to go. However, what makes it stand out is how it ends. The majority of the Common Route is nothing terribly special with it leaning into established genre ideas as its backbone. There are your standard slice of life sections, which do a good job at establishing the characters, a mock superpower battle, for a little bit of action, and a sizeable dose of tension between the character's motivations. Hello Lady’s Common Route is on the longer side and as such has to keep things engaging through a variety of events. The Fires of Love and Revenge – Route Analysis As such I advise you to read my original review before continuing onward if you just want to know whether you should play the game. In this analysis I will cover my broader thoughts on Hello Lady which could not be included in the review since they contain spoilers for most of the plot. What I got was an extremely compelling but uneven experience and here I will endeavour to explain the causes and strengths I encountered. Coμ was a flawed but entertaining game and it is with these expectations I when into Hello Lady. I knew that I would have to play the game since I enjoyed one of the developers previous works, Coμ. Being a translation of the Complete Edition, it is effectively three games tied into one which leads to some interest quirks. The English release of Hello Lady is a game in a strange situation. This is a condensed version of the full article which can be found on my Main Blog Here.
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